Product Group 12

Audima.

Info, video & picture gallery

Product Group 12

Audima.

Info, video & picture gallery

Audima, formerly known as “Sound Memory 2”, was created in response to the frequent demand from childcare professionals for an expansion of our beloved and sought-after game, “Sound Memory 1”. The concept for Audima is similar to our Sound Memory 1, but uses 30 new sounds that are familiar to children’s experiences. For this new selection, we collected well-known sounds from instruments, traffic, animals, occupations, and everyday life! The increasing number of sounds creates an additional difficulty depending on the category of the sound. We have also ensured a fine-tuned quality for the duration of the sounds, as well as for the pauses between sounds.

Audima, formerly known as “Sound Memory 2”, was created in response to the frequent demand from childcare professionals for an expansion of our beloved and sought-after game, “Sound Memory 1”. The concept for Audima is similar to our Sound Memory 1, but uses 30 new sounds that are familiar to children’s experiences. For this new selection, we collected well-known sounds from instruments, traffic, animals, occupations, and everyday life! The increasing number of sounds creates an additional difficulty depending on the category of the sound. We have also ensured a fine-tuned quality for the duration of the sounds, as well as for the pauses between sounds.

Audima, formerly known as “Sound Memory 2”, was created in response to the frequent demand from childcare professionals for an expansion of our beloved and sought-after game, “Sound Memory 1”. The concept for Audima is similar to our Sound Memory 1, but uses 30 new sounds that are familiar to children’s experiences. For this new selection, we collected well-known sounds from instruments, traffic, animals, occupations, and everyday life! The increasing number of sounds creates an additional difficulty depending on the category of the sound. We have also ensured a fine-tuned quality for the duration of the sounds, as well as for the pauses between sounds.